The High-Level Shader Language cardHigh-Level Shader Language

High-Level Shader Language

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At a glance

Class
Invention
Domain
Science and technology
Knowledge cost
2
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What Wikipedia says

The High-Level Shader Language or High-Level Shading Language (HLSL) is a proprietary shading language developed by Microsoft for the Direct3D 9 API to augment the shader assembly language, and went on to become the required shading language for the unified shader model of Direct3D 10 and higher.

Excerpt from the Wikipedia article “High-Level Shader Language”, under the CC BY-SA 4.0 license. Read the article on Wikipedia

Image: CaliCoastReplay, CC0, via Wikimedia Commons.

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