Unified shader modelUnified shader model
Common
Rarity: Common
The most frequent rarity: most Wikipedia articles become Commons.
Rarity follows how well known the article is: its views on the French and English Wikipedia over a year, and the number of languages it exists in.
At a glance
- Class
- Notion
- Domain
- Science and technology
- In collections
- Nobody has pulled it yet.
What Wikipedia says
In the field of 3D computer graphics, the unified shader model (known in Direct3D 10 as "Shader Model 4.0") refers to a form of shader hardware in a graphical processing unit (GPU) where all of the shader stages in the rendering pipeline (geometry, vertex, pixel, etc.) have the same capabilities.
Excerpt from the Wikipedia article “Unified shader model”, under the CC BY-SA 4.0 license. Read the article on Wikipedia
Image: ScotXW, CC BY-SA 4.0, via Wikimedia Commons.
Open free boosters and add Unified shader model to your collection.
Play for free

