Newcomb's problemNewcomb's problem
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What Wikipedia says
In philosophy and mathematics, Newcomb's problem, also known as Newcomb's paradox, is a thought experiment posing a decision problem in which a player must decide whether to choose one of two or both boxes under conditions in which a being, often called the "predictor", decides in advance what they contain, and is able to predict the player's choices with near-certainty.
Excerpt from the Wikipedia article “Newcomb's problem”, under the CC BY-SA 4.0 license. Read the article on Wikipedia
Image: Thiagovscoelho, CC0, via Wikimedia Commons.
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