Painter's algorithmPainter's algorithm
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What Wikipedia says
The painter's algorithm (also depth-sort algorithm and priority fill) is an algorithm for visible surface determination in 3D computer graphics that works on a polygon-by-polygon basis rather than a pixel-by-pixel, row by row, or area by area basis of other hidden-surface determination algorithms.
Excerpt from the Wikipedia article “Painter's algorithm”, under the CC BY-SA 4.0 license. Read the article on Wikipedia
Image: Zapyon, CC BY-SA 3.0, via Wikimedia Commons.
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