Observer pattern
Uncommon
Rarity: Uncommon
A topic a little better known than average, read and translated beyond its own country.
Rarity follows how well known the article is: its views on the French and English Wikipedia over a year, and the number of languages it exists in.
At a glance
- Class
- Notion
- Domain
- Science and technology
- In collections
- Nobody has pulled it yet.
What Wikipedia says
In software design and software engineering, the observer pattern is a software design pattern in which an object, called the subject (also known as event source or event stream), maintains a list of its dependents, called observers (also known as event sinks), and automatically notifies them of any state changes, typically by calling one of their methods.
Excerpt from the Wikipedia article “Observer pattern”, under the CC BY-SA 4.0 license. Read the article on Wikipedia
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