Phong shadingPhong shading
Uncommon
Rarity: Uncommon
A topic a little better known than average, read and translated beyond its own country.
Rarity follows how well known the article is: its views on the French and English Wikipedia over a year, and the number of languages it exists in.
At a glance
- Class
- Notion
- Domain
- Science and technology
- In collections
- Nobody has pulled it yet.
What Wikipedia says
In 3D computer graphics, Phong shading, Phong interpolation, or normal-vector interpolation shading is an interpolation technique for surface shading invented by computer graphics pioneer Bui Tuong Phong.
Excerpt from the Wikipedia article “Phong shading”, under the CC BY-SA 4.0 license. Read the article on Wikipedia
Image: en:User:T-tus, Image taken from en.wiki (en:Phong-shading-sample.jpg)., Public domain, via Wikimedia Commons.
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